A downloadable Dungeon Module

The 11th hour is upon us! The void eye opens ! Octadaeroth! Madness!

- The Baalchemist of Draal

13 years ago,

 the Octad cult stepped into the void abandoning their base, Octadaeroth! Following the charismatic leader known as the Baalchemist of Draal, they journeyed into the next life through the Void Eye, a portal to the new world. The cult left behind only a skeleton crew to guard Octadaeroth, and especially The Void Eye as it is in their belief the key to their afterlife. The cultists still in Octadaeroth continue to loyally guard the Void Eye as they still hope they will in time be granted passage too. Despite their efforts, of the remainder of the complex has fallen into ruin. It is overridden by gelatinous cubes, creeping moulds, and other unthinkable horrors. The powerful mage Vishnikk has commissioned the player characters (PCs) 300-600 gold Duccats for each grimoire "rescued from the rot' of the cult's occult library.

Game system(s)
This Module was written Knave 2nd edition tabletop role playing Game  but could be converted to work with Mörk Borg, OSR Systems or older versions of the world's most prolific game. 

Play style
The play style is old-school dungeon crawler.

Printing

If you print it (recommended) it's intended to be printed on 16 pages of A5 pap

This is my first published adventure!

Credits & Thanks

Map and Titan Helmet beautifully rendered by
Patrick Benjamin pwbinde!

Thank you to the wonderful Julliette Menon for the Banner and Baalchemit's workbench art!

Thank you To Crispin Ewing for Proof reading

Additional art taken from the Public Domain and free licenced artworks

Thanks to Ben Milton for Organising the Game jam and helping me get started in playing OSR Games!

Octadaeroth is an independent production of Madog and is not affiliated with Questing Beast LLC.”

Download

Download
Octadaeroth Knave 2e Jam Submission.pdf 179 MB

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