A downloadable Dungeon Module

the 11th hour is upon us! The void eye opens ! Octadaeroth! Madness!

13 years ago the Octad cult stepped into the void abandoning their base, Octadaeroth! Following the charismatic leader known as the Baalchemist of Draal, they journeyed into the next life through the Void Eye, a portal to the new world. The cult left behind only a skeleton crew to guard Octadaeroth, and especially The Void Eye as it is in their belief the key to their afterlife. The cultists still in Octadaeroth continue to loyally guard the Void Eye as they still hope they will in time be granted passage too. Despite their efforts, of the remainder of the complex has fallen into ruin. It is overridden by gelatinous cubes, creeping moulds, and other unthinkable horrors.

The powerful mage Vishnikk has commissioned the player characters (PCs) 300-600 gold Duccats for each grimoire "rescued from the rot' of the cult's occult library.

This Module is For Knave 2nd edition tabletop role playing Game but could be converted to work with rpgs like B/X Dnd and OSR Systems.

It will be 16 pages of A5 paper, The play style is old-school dungeon crawler.

Thanks to Ben Milton for Organising the Game jam and helping me get started in playing OSR Games

Map and Titan Helmet beautifully rendered by
Patrick Benjamin

Thank you to the wonderful Julliette Menon for the Banner and Baalchemit's workbench art!

Additional art taken from the Public Domain and free licenced artworks

Octadaeroth is an independent production of Madog and is not affiliated with Questing Beast LLC.”

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Octadaeroth v14.pdf 179 MB

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